Thursday, March 27

Battlefield 4: a new update on Xbox One



DiCE offers yet another update for Battlefield 4 on Xbox One to fix other bugs and suggest some improvements.
Here is the long list of various fixes and improvements :

GENERAL CORRECTIONS

  • Improvements in overall stability.
  • Fixed a crash that could occur when players personnalisaient vehicles .
  • Fixed an issue in Rush Mode : screen bottom of the inning still indicated that 60 minutes left to play.
  • Fixed problem : damage dispersion shots of VCI , helicopters and mortars could not destroy equipment deployed.
  • Fixed a problem blowing quad collision with indestructible objects.
  • Fixed a display issue sniper rifles in the snow , especially in the outer areas of operation locks .
  • Fixed a problem: the CME could not always confuse the missiles.
  • Aircraft takeoff distance shortened to match the length of the tracks cards Second Assault.
  • Correction of operating possibilities to go above the ceiling in Operation Métro.
  • Fixed a new operating micro- drones possibility .
  • Fixed a bug of the killer camera collision with objects or terrain .
  • Fixed a bug catapulting the soldiers who marched in steep terrain .

" NETWORK CODE " ( netcode )


  • Fixed problem : the assassin camera showed the wrong killer.
  • Fixed a problem map assassin did not appear on servers where the assassin camera is off.
  • Fixed a problem other soldiers seemed to pull in the wrong direction when they turned quickly.
  • Correction weapons firing twice, or sometimes not at all .
  • Fixed a problem: explosions inflicted no damage to soldiers and vehicles out of the combat zone.
  • Fixed an issue : players arriving late in the game does not properly taking advantage of events Levolution on the Paracels and Storm Flooded Area .
  • Fixed an issue that could cause packet loss .

PROGRESSION


  • Adding Packs Battle Gold as rewards for star -class service , to allow players who have reached the highest continue to win new packs combat rank.

MODIFICATIONS OF WEAPONS / GADGETS


  • Increased the damage of normal buckshot against targets wearing a bulletproof vest .
  • Reduced vertical recoil of the M4 and M16A4 to give them more accurately in burst mode at medium and long range .
  • Reducing the side back and the first time the G36C . This weapon now has the lowest recoil rifles side , making it the best option for low rates of fire , especially compared to the AK- 5C Type 95 B-1 and AKU -12.
  • Changing the delay detonation subsonic 40mm grenade to bounce less before they explode. In contrast, the maximum damage has been reduced to 80 as for GERD .
  • Reducing the number of ET and GS that can carry the player from April to March .
  • Increased time to take new ammunition of 40 mm in the boxes. This time is longer for ET and GS and shorter for commercial grenades, like smoke and flash.

CHANGES IN GRENADE


  • Increased time to take new grenades GERD IMPACT V40 MINI M84 M18 Flashbang and SMOKE in the boxes. As the player focuses more on replenishment lead time should be longer to avoid overuse .

MODIFICATIONS OF VEHICLES


  • Significant improvement in the removal of weapons mounted on vehicles , including miniguns , machine guns, machine guns , and all types of shells for armored vehicles.

MODIFICATION OF AIR VEHICLES


  • Further reduction in the rate of repair of helicopters to transport and reconnaissance .
  • Significant increase in damage miniguns of transport helicopters .
  • Changing limits on flight Gulf of Oman, Caspian Border and Operation Firestorm to better fit the height of the structures of these levels.
  • Setting damage cannons 25 mm and 30 mm attack and DCA had to match the mobile damage per second arms 20 mm by default. These weapons were obviously poor choices in all circumstances, and their different rates of fire are supposed to be the test of choice for the player.

CHANGES IN FLYING AC-130 Gunship


  • Increased the damage of dispersion and extent to which the JDAM bombs can cause the most damage dispersion . The power of the JDAM was not well balanced with respect to its difficulty of use . It remains primarily an anti- vehicle weapon , but this amendment will increase its effectiveness on every target .
  • Increased accuracy and direct damage 40 mm guns of the AC130 . They can now be used for accurate shots with bursts of 2-3 shots , allowing them greater accuracy against infantry or vehicles . Their velocity was also slightly increased to improve the accuracy .
  • Increased the damage of dispersion and extent of 25mm cannons of the AC130 . These guns now deal 50% more damage in a slightly larger impact area. Improved damage and increased suppression effects allow the 25 mm cannon to fulfill its anti- infantry weapon AoE role .

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