Wednesday, February 19

Battlefield 4 patched on Xbox 360


DICE released a small patch for the X 360 version of Battlefield 4. The change log:

- Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash 
- Fix for missing sound in Team/Squad Deathmatch 
- Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted 
- Fix for an issue that would appear if a 10 users party would join a game with 8 available slots, leaving 2 of the players stuck on the loading screen 
- Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive 
- Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311 
- Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts, causing the players to feel that they died too quickly. 
- Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets 
- Fix for an issue where long IDs wouldn’t scroll on dog tags 
- Fix for missing grass physics in terrain 
- Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning 
- Fix for a MAV exploit that let players reach various out-of-map locations

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