We know that one of the benefits of Xbox One is the simplicity of porting games from PC. Obviously, for Boyd Multerer , director of development at Microsoft Xbox branch , would be a game in the space of one or two days, as the PC and Xbox One share a common OS and above DirectX.
We spent a lot of time making sure that if you know develop a game with DirectX on Windows , you already know how to develop a game on Xbox One; and games that are written for Windows 8, using DirectX, are worn very quickly on Xbox One. Generally, it takes one day, maybe two . Yes, you must make adjustments to the specific characteristics of the console, but you generally know how to do , if you develop for Windows. It's more complicated than that, but that's the idea.
There is a clear need still more time to be a game, but Multerer suggests it is easy to quickly test his game on Xbox One in the space of a day or two , some sort of message for independent developers .
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