This makes the months that Microsoft promises that the power of the GPU to theXbox One used by Kinect could be a day allocated to developers to make usenjoy better games. Already early October 2013, nearly two months before therelease of the console, Andrew Goossen, an engineer at Microsoft, stated that10% of the resources of the GPU to the Xbox One was reserved to Kinect and theperformance of the console applications. Now that the luxury accessory is nolonger required for the operation of new generation machine, the GPU cantherefore be fully assigned, or almost, at the games.
After the update system 1406 deployed since this morning on the Xbox Onearound the world, our consoles are parameterized for no longer necessarily workwith the motion sensor. It is therefore very logically that Phil Spencer hasannounced that developers have access to more bandwidth to the GPU.
Do not expect to see your games to improve agenda overnight, but within a fewmonths the first games to take advantage of this increased power should see theday and thus offer a better visual quality
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