Technique
Both versions offer a 1080 p display. We play on PS4 or Xbox One, the graphics are strictly identical.
There is a difference notable and verified by our care in terms of overall fluidity. The PS4 wins the field of visual comfort thanks to a frame more constant rate, often at 60 frames/sec. This allows it to be distinguished relatively easily of the Xbox One, which it remains at 30 frames/sec.
If a captured video does not necessarily realizing it, the difference is quite noticeable by putting the two side-by-side. It and undeniable: the game on Sony's console turns out to be more pleasant to look at. You will notice the use of the term "nicer", because this difference does not mean that the Xbox One displays a dirty and jerky set: it is also splendid.
Voice recognition
Via the PS4 and Kinect camera, it is even possible to interact by voice. This is to simply require the break or ask out a menu, to display the map of places or even change the types of ammunition. For example, by saying "silent" or "inflammatory" with equipped CRA, enjoy normal burning arrows. That we play on PS4 or Xbox One, a clear speech and free outlet allows to achieve the desired result, even though even through the throttle more natural rest. At this level, match nul.
Recognition of movement and touch
Kinect offers a "manual" approach when one discovers an artifact to manipulate in the menus. In place of the analog, can use his hand, recognized by the sensor as it throws. Then just close the fist to begin to rotate the object to advance it to zoom in and bring it toward you to zoom out. A funny idea but which faces the fact that the sticks remain simpler to handle and a bit haphazard recognition often leads Treasury to twist very quickly.
On PS4, it is with the touch pad are handled to observe these objects from all angles. A hair more instinctive than Kinect but honestly not fundamentally better than using sticks.
Immersion
Vibration in the handle are obviously doing the work on both consoles. But this Tomb Raider also operates the speaker and the bright part of the joystick DualShock 4. Some sounds surprise thus in escaping from our hands. When Lara grabs a torch, the handle will glow red and orange and when she pulls a pretty white flash escapes. Effect guaranteed if you play in the half-light.
Content
Two machines offer exactly the same thing. The DLC that offered Lara skins, the unpublished tomb of the adventurer, maps, weapons and additional characters for the multi have implemented basic. And there are the digital versions of the comics and the artbook as well as the making of Final Hours in both cases.
Our verdict...
You'll understand: If you swim in the bourgeoisie by owning both machines (we want names!), or if you plan to adopt one and take this Tomb Raider, keep in mind that both versions are excellent.
However, even if this will not break the experience, it is clear that the number of frames per second gives an advantage to the Sony machine purely visually. Taking rest instead of the gadget.
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