Since the release of the Xbox One, we have seen that multiplatform titles are most successful technically on PlayStation 4 due to the fact that Microsoft's console is reduced by 10% of the capacity of its GPU because of the presence of Kinect.
Today, it seems that things are poised to change according to Pete Dodd which has proved very reliable in its ads on the video game industry. In short time it should stay only 2% of the GPU for Kinect so that developers are less disabled at the time of developing the Xbox One of their title version.
To give a little more credit to this ad, we learn that Ahsan Rasheed, who is also very well known for his accurate information, a heard of the same to come change. It only remains to know if this redistribution of the cards does not handicap the future games dedicated to Kinect and especially if this will be enough to bridge the gap in gross power towards the PlayStation 4.
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