It was during the last Livestream Killer Instinct that the Double Helix team unleashed a plethora of information about the near future as far away from the license, carried forward by our colleagues from KillerInstinctCentral.
- About Spinal firstly, first trailer allowing us to see his combos (based for some ghosts manuals) should arrive next week, before the next Livestream (held every Thursday of the week). The demonic skeleton cannot be transformed into other fighters, but will always have the ability to absorb the special moves of his enemies in order to give itself some cranes could be used itself to special moves (or to drain the bar Shadow of his enemy, among others). His combos will be predominantly quarter-circle-based.
- The end of the trailer for Spinal will unveil the 3D model of highly anticipated yen.
- A shift against the Ragequitting should arrive soon, as well as some fixes to correct the successes that will not unblock.
- Shadow Jago should have its own list of shots, a character in part, and not a simple skin bonus for Jago.
- Eyedoll is not intended in the season 1. Those who were waiting for him as boss surprise story mode (which will launch in March with Yen) will be disappointed. 'Guest' characters are provided, but only after the arrival of the ancient characters of the series, and unreleased new invented by Double Helix (in the image of Sadira).
- An Xbox 360 version of the game is not excluded. If it happens, it will be in quite a lot of time, and with less features.
- The Dojo mode for other characters is possible.
- Finally, they have a list of 8 new characters, or even more, for season 2, and of new Ultra Enders could arrive in order to vary the finish.
Do not forget to specify that after Jago and Sabrewulf, it is the turn of Thunder to wear the clothes of free character for those who want to play without spending anything K.I. And that it is chopping!
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